Monday, March 4, 2019

Research paper about computer addiction Essay

Chapter 1 in Research About Computer Games Addiction make OF INVOLVEMENT IN COMPUTER GAMES TO THE STUDY HABITS OF THE MARIAN FRESHMEN STUDENTS DURING THE FIRST SEMESTER OF instruct YEAR 2012-2013A ResearchPresented toMr. Paul C. MoralesSaint Marys UniversityBayombong, Nueva ViscayaIn Partial FulfilmentOf the Requirements in_________________________Submitted ByKimberly Anne MartinezLloyd Rico AntonioManuel Douglas InaldoLeigrich SalvadorHerman Anthony AseronFebruary 2013Chapter 1THE PROBLEM AND ITS BACKGROUNDRationaleModernization of living has a with child(p) impact to one of us, specifically in the field of technologythat introduces us to this, reckoner age because of its many pull aheads that makes our lives better and helps us do work a lot better. One evidence is the excessive of use of information processing systems of some Marian students, it gives us a faster access to the world and is very in force(p) to our studies like doing paper works and at the same time, entertainm ent.But as computing devices became more popular, some students overused it and become a bad leisure for them create them to skip their classes, they could not concentrate, and they become irresponsible, they didnt do their school stuffs and obliviously overspending their grant in paying a gaming computer unit and a bet. Lessen, determine and prevent computer addiction, be in the mind of the researchers in conducting this occupy. STATEMENT OF THE PROBLEMThe primary aim of this make is to obtain relevant information in the booking of the college freshmen students towards computer games. Specifically, it sought to answer the next questions 1. What is the profile of the respondents in basis of the following factors 1.1 Amenability of hanging with computer1.2 Interest in computer gaming1.3 Aw arness in the come-at-able effects of too much exposure in computer games 1.4 willpower2. What are the most common factors which make involve them in computer games? 2.1 Leisure time2.2 Hobby2.3 Friends3. What are the most pressing problems in their study habits as they go and play computer games in terms of the following 3.1 Time for studying3.2 Concentration3.3 Motivation of learning4. What are their ways to balance their gaming habit and study habit if in that location is, in terms of the following 4.1 Time management4.2 Self-control entailment OF THE STUDYThe expected result if this research endeavour will benefit the following Students of Saint Marys University and its studentsAs vital information, results of the study will help make the students become aware of their involvement in computer games, and become develop their study habits and to concentrate more on their studies. Future researchersThe results of this study can serve as a baseline data for developing topics as well as creating ideas about their topics. chain of mountains OF DELIMITATIONSThis study was conducted during the first semester of the school year 2012-2013 to identify the factors that a ffect the involvement to computer game addiction of the Marian Freshmen students and to determine how it wouldaffect their study habits. Respondents of the study are limited to the college freshmen students of the eight departments of the University namely cultivate of Accountancy, School Arts and sciences, School of Business, School of Education, School of Engineering and Architecture, School of cipher Science and Information Technology, School of Public Administration and Governance, and School of wellness Sciences. There are ten randomly selected respondents of each of the eight departments. definition OF TERMSThe following terms are defined to facilitate the cognizance of the study Computers.Computer game.DEFINITION OF TERMSThe following terms are defined to facilitate the comprehension of the study Computers.Computer game.

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